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Exposing a soldier to flank an enemy, at the risk of being flanked. The consideration for what continent is the best for XCOM base is this:. In EU, the best starting continent for a strong early economy was NA. A lot of people undervalued it because the benefit wasn't obvious ('you don't built a lot of interceptors early on'). But you got much more money in pocket in month 1 than any other race, and likely in month 2.

Rush

One of the most important rooms in the underground complex is the Situation Room. It is there that we observe the alien progress in conquering Earth, control the distribution of satellites around the globe, check the finances of the organization and access the black market, where you can get rich quickly by selling extraterrestrial technology. Here, too, you learn what tasks you have to perform to successfully repel the invasion.

General view of the Situation Room.

The first tab is the Launch Satellite tab . By clicking on it, you will get detailed information about:

the level of panic in the regions. If it reaches a critical value, the country will withdraw permanently from the XCOM project financing.

bonuses we receive for sending a satellite to get over the territory of a particular country. Not only you receive additional monthly funds, but also the additional effects, depending on the continent:

If your satellite network will cover the entire continent, the added bonus is activated (the first is activated automatically when the base is set up in the location). The following table summarizes the benefits that can be obtained:

Continent

Bonus

1 satellite

2 satellites

3 satellites

4 satellites

Africa

All In

XCOM monthly contribution increased by 30%.

+1 engineer

+1 engineer

+1 scientist

+2 engineers

+1 scientist

South America

We Have Ways

Autopsies and interrogations are carried out immediately.

+1 scientist

+1 engineer

+1 scientist

North America

Air and Space

Costs of maintenance and purchase of new fighters and their weapons are 50% lower.

+1 scientist

+1 engineer

+1 scientist

+1 engineer

+2 scientists

Asia

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Future Combat

All projects in the foundry and officers' school cost 50% less.

+1 engineer

+2 engineers

+3 engineers

+4 engineers

Europe

Expert Knowledge

The costs of maintenance and construction of new workshops and laboratories are 50% smaller.

+1 scientist

+2 scientists

+3 scientists

+4 scientists

current status of The Doom Tracker : if eight or more countries withdraw from the XCOM project, you lose the game!

amount of satellites that can be stored and launched (you produce them in Engineering - Build / Buy Items). If the number of active satellites is equal to the maximum, we have to build another Satellite Uplink room.

The next tab is the View XCOM Finances, showing the balance of incomes and losses of our organization.

If we lack the funds, you can get quickly rich using the option Visit the Gray Market. There you can quickly sell extraterrestrial technologies and obtain quite a large amount of money, but we must be careful not to accidentally get rid of items that have not yet investigated! Fortunately, the game informs us about which technologies we can safely put into the hands of others.

The last tab is Pending Requests, where we carry out tasks entrusted to us occasionally by the member states of the XCOM project. Typically, they consist of manufacturing sufficient modern equipment and deliver it ahead of schedule. As a reward, we receive the money, engineers or scientists. If we are able to perform the tasks we are carried with, we should do so. The more personnel, the better!

One of the many missions that we may receive from the XCOM project member countries.

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