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If you are interested in becoming a true king then you will need a kingdom of your own in Mount and Blade 2: Bannerlord and we will show you in this guide. You will be able to work on diplomacy. .If an update to a new Mount&Blade version is included delete the Diplomacy folder under 'Mount & Blade Warband/modules'.Download the.

Diplomacy 4.litdum is a mod for Mount & Blade: Warband, created by litdum.

Description:

This mod aims to enchance the options related to diplomacy and ruling countrries.

Features

- AS VASSAL:

Persuasion attempts to convince your king to start a war

Appoint a chamberlain, who will decrease tax inefficiency by 10% and gives you the ability to set tax rates. Taxes also have an effect on center relation and prosperity. In addition he will take care of paying wages and collecting income as well as giving you the possibility to secure your money

Let your companions pick items from the chamberlain item pool (autoloot)

Appoint a constable who recruits and trains troops and provides information about garrisons and troops of lords

Send patrols to important locations

Appoint a chancellor who sends gifts and messengers to other lords

Ayp yard pro manual. Village and town riots may occure if the people hate you and have to pay high tax rates. Counter them or negotiate with the leader.

Let your spouse buy some food (I know, it has nothing to do with diplomacy but it's fun :mrgreen:)

Pay staff salary (you knew that a woman will cost money before you married her :P)

Troops will start running away if you go into debts (this also applies to garrisons)

Return fiefs to your king, he won't like this, though

Move your residence (via spouse)

Negotiate Mid-siege surrender/walk-out terms if defending your own keeps and towns

Affiliate to families

Send scouts to settlements

Pay to avoid defeat

- AS KING:

Threaten other kingdoms with war and try to squeeze money out of them

If a faction sues for peace you will have the option to set terms

Possiblity to send a gift to another faction (fief or money)

Send a spy to another kingdom

Form an alliance, conclude a defensive pact, sign a trade agreement or conclude a non-aggression treaty with another faction.

Change the domnestic policy of your kingdom. Choose between Centralization/Decentralization, Aristocracy/Plutocracy, Serfdom/Free subjects, Quality/Quantity which affects trade income, vassals armies size, AI army strength, relation between king and vassals as well as tax inefficiency

When asking for a truce you will get the option to pay and/or give fiefs to conclude a truce.

If another faction recognizes you as king you will have the option to ask for help against your enemy and in certain circumstances support the decision by paying money

Choose your faction culture so all your lords will recruit the same type of troops

Exchange or release your (own) prisoners

Distribute spoils of war after you conquered a town or castle

Send emissaries to persuade lords to join your kingdom

To install:

Extract into „..MountBlade WarbandModules” and activate in launcher.

Report problems with download to [email protected]

Name

Type

Size

Date

Total

7 days

Mount & Blade: Warband - v.1.100 - 1.174patch313.4 MB9/11/2019186.1K1.5K
Mount & Blade: Warband - The Parabellum v.1.2amod866.7 MB7/25/201771.9K583
Mount & Blade: Warband - Floris Mod Pack v.2.55mod1283.7 MB8/13/201739.2K335
Mount & Blade: Warband - Mount & Gladius v.1.2mod560.8 MB10/28/201925.7K224
Mount & Blade: Warband - Anno Domini 1257 v.1.13mod1041.1 MB4/30/2016139.1K220
Mount & Blade: Warband - A World of Ice and Fire v.6.0mod1702.1 MB5/2/202022.6K217
Mount & Blade: Warband - Full Invasion: Osiris v.1.2.1mod1210.4 MB4/21/202091.8K193
Mount & Blade: Warband - 1776 American Revolution v.1.5mod455.7 MB4/19/201588.6K186
Mount & Blade: Warband - Realistic Mod v. 3.3mod1026.7 MB10/28/201978.3K159
Mount & Blade: Warband - Kingdom of Andria v.1.1mod475.7 MB6/21/201716.8K153
Mount & Blade: Warband - A Clash of Kings v.7.1mod1641.3 MB10/27/2019159.4K151
Mount & Blade: Warband - In the name of Jerusalem v.1.51mod2074.9 MB3/15/20202.5K150
Mount & Blade: Warband - The Last Days v.3.5mod259.2 MB12/4/201773.5K145
Mount & Blade: Warband - Grunwald Mod v.0.3 Alphamod881.9 MB4/6/2020602130
Mount & Blade: Warband - Rise of Islam 634 A.D.v.7102019mod1792.7 MB3/2/20201.2K127
Mount & Blade: Warband - v.1.132demo585.5 MB10/5/201069.4K123
Diplomacy 4.3 for Warband 1.153
CONTENTS:
1. Features
2. Installation guide
3. Guide to use diplomacy in your own mods
4. Credits
1. Features
As vassal
  • Persuasion attempts to convince your king to start a war
  • Appoint a chamberlain, who will decrease tax inefficiency by 10% and give you the ability to set tax rates. This gives you a possiblity to influence center relation and prosperity. In addition he will take care of paying wages and collecting income as well as giving you the ability to secure your money
  • Let your companions pick items from the chamberlain item pool (autoloot)
  • Appoint a constable who recruits and trains troops and provides information about garrisons and troops of lords.
  • Send patrols to important locations
  • Appoint a chancellor who sends gifts to lords, settlements or ladies and messengers to lords
  • Village and town riots may occure if the people hate you and have to pay high tax rates. Counter them or negotiate with the leader.
  • Let your spouse buy some food (I know, it has nothing to do with diplomacy but it's fun )
  • Pay staff salary (you knew that a woman will cost money before you married her )
  • Troops will start running away if you go into debts
  • Return fiefs to your king, he won't like this, though
  • Move your residence (via spouse)
  • Negotiate Mid-siege surrender/walk-out terms if defending your own keeps and towns
  • Affiliate to families
  • Send scouts to settlements
  • Pay to avoid defeat

As king
  • Threaten other kingdoms with war and try to squeeze money out of them
  • If a faction sues for peace you will have the option to set terms
  • Possiblity to send a gift to another faction (fief or money)
  • Send a spy to another kingdom
  • Form an alliance, conclude a defensive pact, sign a trade agreement or conclude a non-aggression treaty with another faction.
  • Change the domnestic policy of your kingdom. Choose between Centralization/Decentralization, Aristocracy/Plutocracy, Serfdom/Free subjects, Quality/Quantity which affects trade income, vassals armies size, AI army strength, relation between king and vassals as well as tax inefficiency
  • When asking for a truce you will get the option to pay and/or give fiefs to conclude a truce.
  • If another faction recognizes you as king you will have the option to ask for help against your enemy and in certain circumstances support the decision by paying money.
  • Choose your faction culture so all your lords will recruit the same type of troops
  • Exchange or relase your (own) prisoners
  • Distribute spoils of war after you conquered a town or castle
  • Send emissaries to persuade lords to join your kingdom

Misc/Technical
  • Mod works with native save games.
  • Battle continuation and free death cam
  • Amount of recruits available in villages will depend on honour, renown, being owner, being king, domnestic policies (since 3.0)
  • Horses will become slower if they are wounded
  • new visual presentation of faction relations

Version history, screenshots, known bugs and more info: http://forums.taleworlds.com/index.php/board,176.0.html

2. Installation guide
  1. If an update to a new Mount&Blade version is included delete the Diplomacy folder under 'Mount & Blade Warband/modules'
  2. Download the installer (Diplomacy_v4.x.exe)
  3. Run the installer
  4. After starting Mount&BladeWarband select the module 'Diplomacy' and enjoy.

3. Guide to use Diplomacy in your own mods
Please visit Guild of craftsmen

4. Credits
* Waihti - scripting
* zParsifal - scripting
* hessuu - recruiter kit
* fisheye - autoloot
* rubik - autoloot improvements
* Mjöllnir - german translation
* Akmar Nibelung - french translation
* Malakay - spanish translation
* ultracemre - turkish translation
Blade* Dravic - polish translation
* Mixailos - russian translation

Popular Posts

  • If you are interested in becoming a true king then you will need a kingdom of your own in Mount and Blade 2: Bannerlord and we will show you in this guide. You will be able to work on diplomacy. .If an update to a new Mount&Blade version is included delete the Diplomacy folder under \'Mount & Blade Warband/modules\'.Download the.

    Diplomacy 4.litdum is a mod for Mount & Blade: Warband, created by litdum.

    Description:

    This mod aims to enchance the options related to diplomacy and ruling countrries.

    Features

    - AS VASSAL:

    Persuasion attempts to convince your king to start a war

    Appoint a chamberlain, who will decrease tax inefficiency by 10% and gives you the ability to set tax rates. Taxes also have an effect on center relation and prosperity. In addition he will take care of paying wages and collecting income as well as giving you the possibility to secure your money

    Let your companions pick items from the chamberlain item pool (autoloot)

    Appoint a constable who recruits and trains troops and provides information about garrisons and troops of lords

    Send patrols to important locations

    Appoint a chancellor who sends gifts and messengers to other lords

    Ayp yard pro manual. Village and town riots may occure if the people hate you and have to pay high tax rates. Counter them or negotiate with the leader.

    Let your spouse buy some food (I know, it has nothing to do with diplomacy but it\'s fun :mrgreen:)

    Pay staff salary (you knew that a woman will cost money before you married her :P)

    Troops will start running away if you go into debts (this also applies to garrisons)

    Return fiefs to your king, he won\'t like this, though

    Move your residence (via spouse)

    Negotiate Mid-siege surrender/walk-out terms if defending your own keeps and towns

    Affiliate to families

    Send scouts to settlements

    Pay to avoid defeat

    - AS KING:

    Threaten other kingdoms with war and try to squeeze money out of them

    If a faction sues for peace you will have the option to set terms

    Possiblity to send a gift to another faction (fief or money)

    Send a spy to another kingdom

    Form an alliance, conclude a defensive pact, sign a trade agreement or conclude a non-aggression treaty with another faction.

    Change the domnestic policy of your kingdom. Choose between Centralization/Decentralization, Aristocracy/Plutocracy, Serfdom/Free subjects, Quality/Quantity which affects trade income, vassals armies size, AI army strength, relation between king and vassals as well as tax inefficiency

    When asking for a truce you will get the option to pay and/or give fiefs to conclude a truce.

    If another faction recognizes you as king you will have the option to ask for help against your enemy and in certain circumstances support the decision by paying money

    Choose your faction culture so all your lords will recruit the same type of troops

    Exchange or release your (own) prisoners

    Distribute spoils of war after you conquered a town or castle

    Send emissaries to persuade lords to join your kingdom

    To install:

    Extract into „..MountBlade WarbandModules” and activate in launcher.

    Report problems with download to [email protected]

    Name

    Type

    Size

    Date

    Total

    7 days

    Mount & Blade: Warband - v.1.100 - 1.174patch313.4 MB9/11/2019186.1K1.5K
    Mount & Blade: Warband - The Parabellum v.1.2amod866.7 MB7/25/201771.9K583
    Mount & Blade: Warband - Floris Mod Pack v.2.55mod1283.7 MB8/13/201739.2K335
    Mount & Blade: Warband - Mount & Gladius v.1.2mod560.8 MB10/28/201925.7K224
    Mount & Blade: Warband - Anno Domini 1257 v.1.13mod1041.1 MB4/30/2016139.1K220
    Mount & Blade: Warband - A World of Ice and Fire v.6.0mod1702.1 MB5/2/202022.6K217
    Mount & Blade: Warband - Full Invasion: Osiris v.1.2.1mod1210.4 MB4/21/202091.8K193
    Mount & Blade: Warband - 1776 American Revolution v.1.5mod455.7 MB4/19/201588.6K186
    Mount & Blade: Warband - Realistic Mod v. 3.3mod1026.7 MB10/28/201978.3K159
    Mount & Blade: Warband - Kingdom of Andria v.1.1mod475.7 MB6/21/201716.8K153
    Mount & Blade: Warband - A Clash of Kings v.7.1mod1641.3 MB10/27/2019159.4K151
    Mount & Blade: Warband - In the name of Jerusalem v.1.51mod2074.9 MB3/15/20202.5K150
    Mount & Blade: Warband - The Last Days v.3.5mod259.2 MB12/4/201773.5K145
    Mount & Blade: Warband - Grunwald Mod v.0.3 Alphamod881.9 MB4/6/2020602130
    Mount & Blade: Warband - Rise of Islam 634 A.D.v.7102019mod1792.7 MB3/2/20201.2K127
    Mount & Blade: Warband - v.1.132demo585.5 MB10/5/201069.4K123
    Diplomacy 4.3 for Warband 1.153
    CONTENTS:
    1. Features
    2. Installation guide
    3. Guide to use diplomacy in your own mods
    4. Credits
    1. Features
    As vassal
    • Persuasion attempts to convince your king to start a war
    • Appoint a chamberlain, who will decrease tax inefficiency by 10% and give you the ability to set tax rates. This gives you a possiblity to influence center relation and prosperity. In addition he will take care of paying wages and collecting income as well as giving you the ability to secure your money
    • Let your companions pick items from the chamberlain item pool (autoloot)
    • Appoint a constable who recruits and trains troops and provides information about garrisons and troops of lords.
    • Send patrols to important locations
    • Appoint a chancellor who sends gifts to lords, settlements or ladies and messengers to lords
    • Village and town riots may occure if the people hate you and have to pay high tax rates. Counter them or negotiate with the leader.
    • Let your spouse buy some food (I know, it has nothing to do with diplomacy but it\'s fun )
    • Pay staff salary (you knew that a woman will cost money before you married her )
    • Troops will start running away if you go into debts
    • Return fiefs to your king, he won\'t like this, though
    • Move your residence (via spouse)
    • Negotiate Mid-siege surrender/walk-out terms if defending your own keeps and towns
    • Affiliate to families
    • Send scouts to settlements
    • Pay to avoid defeat

    As king
    • Threaten other kingdoms with war and try to squeeze money out of them
    • If a faction sues for peace you will have the option to set terms
    • Possiblity to send a gift to another faction (fief or money)
    • Send a spy to another kingdom
    • Form an alliance, conclude a defensive pact, sign a trade agreement or conclude a non-aggression treaty with another faction.
    • Change the domnestic policy of your kingdom. Choose between Centralization/Decentralization, Aristocracy/Plutocracy, Serfdom/Free subjects, Quality/Quantity which affects trade income, vassals armies size, AI army strength, relation between king and vassals as well as tax inefficiency
    • When asking for a truce you will get the option to pay and/or give fiefs to conclude a truce.
    • If another faction recognizes you as king you will have the option to ask for help against your enemy and in certain circumstances support the decision by paying money.
    • Choose your faction culture so all your lords will recruit the same type of troops
    • Exchange or relase your (own) prisoners
    • Distribute spoils of war after you conquered a town or castle
    • Send emissaries to persuade lords to join your kingdom

    Misc/Technical
    • Mod works with native save games.
    • Battle continuation and free death cam
    • Amount of recruits available in villages will depend on honour, renown, being owner, being king, domnestic policies (since 3.0)
    • Horses will become slower if they are wounded
    • new visual presentation of faction relations

    Version history, screenshots, known bugs and more info: http://forums.taleworlds.com/index.php/board,176.0.html

    2. Installation guide
    1. If an update to a new Mount&Blade version is included delete the Diplomacy folder under \'Mount & Blade Warband/modules\'
    2. Download the installer (Diplomacy_v4.x.exe)
    3. Run the installer
    4. After starting Mount&BladeWarband select the module \'Diplomacy\' and enjoy.

    3. Guide to use Diplomacy in your own mods
    Please visit Guild of craftsmen

    4. Credits
    * Waihti - scripting
    * zParsifal - scripting
    * hessuu - recruiter kit
    * fisheye - autoloot
    * rubik - autoloot improvements
    * Mjöllnir - german translation
    * Akmar Nibelung - french translation
    * Malakay - spanish translation
    * ultracemre - turkish translation
    \'Blade\'* Dravic - polish translation
    * Mixailos - russian translation...'>Diplomacy Mount And Blade(16.04.2020)
  • If you are interested in becoming a true king then you will need a kingdom of your own in Mount and Blade 2: Bannerlord and we will show you in this guide. You will be able to work on diplomacy. .If an update to a new Mount&Blade version is included delete the Diplomacy folder under \'Mount & Blade Warband/modules\'.Download the.

    Diplomacy 4.litdum is a mod for Mount & Blade: Warband, created by litdum.

    Description:

    This mod aims to enchance the options related to diplomacy and ruling countrries.

    Features

    - AS VASSAL:

    Persuasion attempts to convince your king to start a war

    Appoint a chamberlain, who will decrease tax inefficiency by 10% and gives you the ability to set tax rates. Taxes also have an effect on center relation and prosperity. In addition he will take care of paying wages and collecting income as well as giving you the possibility to secure your money

    Let your companions pick items from the chamberlain item pool (autoloot)

    Appoint a constable who recruits and trains troops and provides information about garrisons and troops of lords

    Send patrols to important locations

    Appoint a chancellor who sends gifts and messengers to other lords

    Ayp yard pro manual. Village and town riots may occure if the people hate you and have to pay high tax rates. Counter them or negotiate with the leader.

    Let your spouse buy some food (I know, it has nothing to do with diplomacy but it\'s fun :mrgreen:)

    Pay staff salary (you knew that a woman will cost money before you married her :P)

    Troops will start running away if you go into debts (this also applies to garrisons)

    Return fiefs to your king, he won\'t like this, though

    Move your residence (via spouse)

    Negotiate Mid-siege surrender/walk-out terms if defending your own keeps and towns

    Affiliate to families

    Send scouts to settlements

    Pay to avoid defeat

    - AS KING:

    Threaten other kingdoms with war and try to squeeze money out of them

    If a faction sues for peace you will have the option to set terms

    Possiblity to send a gift to another faction (fief or money)

    Send a spy to another kingdom

    Form an alliance, conclude a defensive pact, sign a trade agreement or conclude a non-aggression treaty with another faction.

    Change the domnestic policy of your kingdom. Choose between Centralization/Decentralization, Aristocracy/Plutocracy, Serfdom/Free subjects, Quality/Quantity which affects trade income, vassals armies size, AI army strength, relation between king and vassals as well as tax inefficiency

    When asking for a truce you will get the option to pay and/or give fiefs to conclude a truce.

    If another faction recognizes you as king you will have the option to ask for help against your enemy and in certain circumstances support the decision by paying money

    Choose your faction culture so all your lords will recruit the same type of troops

    Exchange or release your (own) prisoners

    Distribute spoils of war after you conquered a town or castle

    Send emissaries to persuade lords to join your kingdom

    To install:

    Extract into „..MountBlade WarbandModules” and activate in launcher.

    Report problems with download to [email protected]

    Name

    Type

    Size

    Date

    Total

    7 days

    Mount & Blade: Warband - v.1.100 - 1.174patch313.4 MB9/11/2019186.1K1.5K
    Mount & Blade: Warband - The Parabellum v.1.2amod866.7 MB7/25/201771.9K583
    Mount & Blade: Warband - Floris Mod Pack v.2.55mod1283.7 MB8/13/201739.2K335
    Mount & Blade: Warband - Mount & Gladius v.1.2mod560.8 MB10/28/201925.7K224
    Mount & Blade: Warband - Anno Domini 1257 v.1.13mod1041.1 MB4/30/2016139.1K220
    Mount & Blade: Warband - A World of Ice and Fire v.6.0mod1702.1 MB5/2/202022.6K217
    Mount & Blade: Warband - Full Invasion: Osiris v.1.2.1mod1210.4 MB4/21/202091.8K193
    Mount & Blade: Warband - 1776 American Revolution v.1.5mod455.7 MB4/19/201588.6K186
    Mount & Blade: Warband - Realistic Mod v. 3.3mod1026.7 MB10/28/201978.3K159
    Mount & Blade: Warband - Kingdom of Andria v.1.1mod475.7 MB6/21/201716.8K153
    Mount & Blade: Warband - A Clash of Kings v.7.1mod1641.3 MB10/27/2019159.4K151
    Mount & Blade: Warband - In the name of Jerusalem v.1.51mod2074.9 MB3/15/20202.5K150
    Mount & Blade: Warband - The Last Days v.3.5mod259.2 MB12/4/201773.5K145
    Mount & Blade: Warband - Grunwald Mod v.0.3 Alphamod881.9 MB4/6/2020602130
    Mount & Blade: Warband - Rise of Islam 634 A.D.v.7102019mod1792.7 MB3/2/20201.2K127
    Mount & Blade: Warband - v.1.132demo585.5 MB10/5/201069.4K123
    Diplomacy 4.3 for Warband 1.153
    CONTENTS:
    1. Features
    2. Installation guide
    3. Guide to use diplomacy in your own mods
    4. Credits
    1. Features
    As vassal
    • Persuasion attempts to convince your king to start a war
    • Appoint a chamberlain, who will decrease tax inefficiency by 10% and give you the ability to set tax rates. This gives you a possiblity to influence center relation and prosperity. In addition he will take care of paying wages and collecting income as well as giving you the ability to secure your money
    • Let your companions pick items from the chamberlain item pool (autoloot)
    • Appoint a constable who recruits and trains troops and provides information about garrisons and troops of lords.
    • Send patrols to important locations
    • Appoint a chancellor who sends gifts to lords, settlements or ladies and messengers to lords
    • Village and town riots may occure if the people hate you and have to pay high tax rates. Counter them or negotiate with the leader.
    • Let your spouse buy some food (I know, it has nothing to do with diplomacy but it\'s fun )
    • Pay staff salary (you knew that a woman will cost money before you married her )
    • Troops will start running away if you go into debts
    • Return fiefs to your king, he won\'t like this, though
    • Move your residence (via spouse)
    • Negotiate Mid-siege surrender/walk-out terms if defending your own keeps and towns
    • Affiliate to families
    • Send scouts to settlements
    • Pay to avoid defeat

    As king
    • Threaten other kingdoms with war and try to squeeze money out of them
    • If a faction sues for peace you will have the option to set terms
    • Possiblity to send a gift to another faction (fief or money)
    • Send a spy to another kingdom
    • Form an alliance, conclude a defensive pact, sign a trade agreement or conclude a non-aggression treaty with another faction.
    • Change the domnestic policy of your kingdom. Choose between Centralization/Decentralization, Aristocracy/Plutocracy, Serfdom/Free subjects, Quality/Quantity which affects trade income, vassals armies size, AI army strength, relation between king and vassals as well as tax inefficiency
    • When asking for a truce you will get the option to pay and/or give fiefs to conclude a truce.
    • If another faction recognizes you as king you will have the option to ask for help against your enemy and in certain circumstances support the decision by paying money.
    • Choose your faction culture so all your lords will recruit the same type of troops
    • Exchange or relase your (own) prisoners
    • Distribute spoils of war after you conquered a town or castle
    • Send emissaries to persuade lords to join your kingdom

    Misc/Technical
    • Mod works with native save games.
    • Battle continuation and free death cam
    • Amount of recruits available in villages will depend on honour, renown, being owner, being king, domnestic policies (since 3.0)
    • Horses will become slower if they are wounded
    • new visual presentation of faction relations

    Version history, screenshots, known bugs and more info: http://forums.taleworlds.com/index.php/board,176.0.html

    2. Installation guide
    1. If an update to a new Mount&Blade version is included delete the Diplomacy folder under \'Mount & Blade Warband/modules\'
    2. Download the installer (Diplomacy_v4.x.exe)
    3. Run the installer
    4. After starting Mount&BladeWarband select the module \'Diplomacy\' and enjoy.

    3. Guide to use Diplomacy in your own mods
    Please visit Guild of craftsmen

    4. Credits
    * Waihti - scripting
    * zParsifal - scripting
    * hessuu - recruiter kit
    * fisheye - autoloot
    * rubik - autoloot improvements
    * Mjöllnir - german translation
    * Akmar Nibelung - french translation
    * Malakay - spanish translation
    * ultracemre - turkish translation
    \'Blade\'* Dravic - polish translation
    * Mixailos - russian translation...'>Diplomacy Mount And Blade(16.04.2020)